How to increase damage skin slots in maplestory

how to increase damage skin slots in maplestory

  • Increased damage skin slots
  • [Updated October 11] v - MapleStory X BUGCAT CAPOO Patch Notes | MapleStory
  • Increased damage skin slots - Official MapleStory Website
  • Increase Damage Skin Storage Slots to 36+
  • Custom Damage Skin System | MapleStory M Wiki | Fandom
  • Dorothy's Meteor attack pattern will end when she is defeated. Fixed the issue where sometimes the monsters were not summoned on the 13th floor. Fixed the issue where after game maintenance, notification for previous 1st place would be displayed when entering the lobby. This notification will no longer be displayed.

    Added Ring Activation Skill Developer Comments: The special skill rings from the Tower of Oz content are strategically used in boss battles, and sometimes up to 10 types are used. As a result, it was inconvenient to assign a shortcut for each skill or to activate the skill with the mouse during a fast-paced boss battle.

    The activation effect and cooldown of 'Ring Activation' skill are shared with the active skill of the currently equipped special skill ring.

    Increased damage skin slots

    If you change the special skill ring, it will be changed accordingly. To support players with Color Blindness, each card type will have a distinct, specific pattern to make it easier to recognize the card types on the 2nd floor. Added an exclusive skill that can interfere with the oiling of the Tin Ot on the 20th floor or push the Scarecrow away on the 40th floor.

    In addition, interfering with the oiling of the tin will stun the Tin Woodman for a set period of time. Ski that cannot be distinguished by silhouette will no longer appear on the 49th floor. Clang and Pixie type monsters will no longer appear as a silhouette on the 49th floor. Fixed the issue where monsters summoned on the 13th floor were immobilized.

    Fixed the issue where it was possible to clear the 38th floor by hunting only Grizzlies through Soul and Set-up skills without closing the last dialog window after talking to the NPC on the 38th maplestoey. Fixed the issue where if you press jncrease up arrow key in a specific area on the da,age floor, the motion that teleports you in place was displayed.

    Fixed the example answer of a question related to the 36th floor that appeared on the 43rd floor. Fixed the issue where the player was unable to move to the next floor if Red Sand Slotd was hoe on the right side of the sign after completing the mission on the 29th floor. Mu Lung Dojo Improvements Fixed the issue where Irena used an invincibility pattern on the 57th floor even while she was stunned.

    Improved the issue where there was a time difference between what's displayed in the UI and what's recorded in the ranking. The position of the buff icon has been changed so that the buff icon will no longer cover the timer. The timer format has been changed in which the time will now be subtracted from 15 minutes 00 seconds.

    Developer Comments: Since the content has a time limit of 15 minutes, the display has been changed to a format that is subtracted from 15 minutes to make the remaining time more intuitive. Fixed the issue where when a player leaves the Utility Training Center without any refundable tickets remaining, So Gong would sometimes inaccurately instruct that ticket can and skiin be refunded.

    [Updated October 11] v - MapleStory X BUGCAT CAPOO Patch Notes | MapleStory

    Fixed the issue where the mix-dyed Zero character's hair color was incorrectly displayed as the mix-dye hair base color on the rankings. Monster Park Improvements Fixed the issue where character and monster moved outside of the screen in Monster Park's Lachelein the Dreaming Siin stage 5. If you attempt to enter Monster Park with the Profession UI open, you will be prompted to close all related windows and attempt to enter again.

    Fixed bow issue where the boss monster did not appear in the Monster Park's Knight Stronghold final stage. Fixed the issue where the Monster Collector quest cannot be completed when the Poison Flower monster is already registered in the Monster Collection.

    1 day ago · 1 day ago · LVL Guide. If you have 1, ATK and you add on an extra ATK, your damage will increase by 10%. February 27, No comments 21 hours ago · Familiars in Maplestory can give you a hefty damage boost while accompanying you in battle. 21 hours ago · Familiars in Maplestory can give you a hefty damage boost while accompanying you in battle. A short little maplestory guide for the revamped familiar system, showing you how to unlock 3 familiar slots and get 10 familiar badges. 10 familiar badges a. Search: Maplestory Frenzy Totem Vs Kishin. If you are not founding for Maplestory Frenzy Totem Vs Kishin, simply check out our info below.

    The number of exchange tickets for 1 Gem that can be obtained as a Well-Deserved quest reward has been increased from 1 to 5. The number of Nurture is reduced from 3 to 1, and the monster EXP, farm EXP, and Maplestory that can be obtained from Nurture have been increased by 3 times compared to before.

    When the special category combination fails, it won't just show C-grade monsters, but monsters with a grade according to the general combination logic will appear. The probability of special category monsters appearing upon combination has been modified according to the grade, slots the probability has been increased compared to the previous ones.

    Reboot World Improvements Fixed the issue where inactive missions from Maple Guide appeared to be available in Reboot world. A message will now be displayed in the Battle tab when EXP and item acquisition amount decreases due to being in a party. A system message will now be displayed when a player picks up dropped mesos while a party member is on a different map and the corresponding party member does not receive their share.

    Scissors of Karma and trade-related information will be removed from the Cursed Kaiserium quest dialogue in Reboot world. Fixed the issue where equipment that doesn't fit the job was damage upon defeating a Shark or Cold Shark. Fixed the issue where items that cannot be acquired in the Reboot world were listed in the description of the Hunter Pouch and Substantial Exploration Box.

    Fixed the issue where Evan's Dragon Equipment and Mechanic's Mechanic Equipment did not drop upon defeating normal monsters. Other Improvements Fixed the issue where the Dream Defender weekly rankings would constantly display the ranking information of the first world player checked when attempting to check rankings of different worlds afterward.

    Added information that players can only receive up to Dream Coins per day from Dream Defender in Mr. Fixed the issue where the cooldown only applied if the player obtained an item at the same time it disappeared during Flag Race. Fixed the issue where players received the same 30 ranking points that 5th place would receive when they completed the Flag Race in 6th place or below.

    Fixed the issue where the Mystery Mastery Book could be obtained from certain monsters in Silent Crusade. Fixed the issue where an equipped two-handed weapon's image would disappear when equipping the Transparent Shield in Cash Shop preview. When you attempt to delete a Cash item, the icon and name of the item will now increase displayed in an information window.

    Fixed the issue where the default sort order of items in the Cash Inventory changed each time a player entered the Cash Shop. Fixed the issue where the character's appearance in the Cash Shop preview was not displayed correctly if the player entered the Cash Shop while using a skill via a macro function. When there are more items that fit skin search criteria than the list that can be displayed, players will now receive an information pop-up to allow them to continue searching through the following list.

    Search Option Improvements Added search options for additional options, upgrade count, and Scissors use count. The number of detailed search filters has been increased from 3 to 5, allowing players to search items with more detailed conditions. Search Result Improvements Added price per item display and sorting function for items sold in cash bundles.

    Increased the click range of the sort button in the search result list. Eggrich will now provide more detailed explanations about the existing registration deposit. The explanations include the following: Players must pay the registration deposit when listing or how items for sales.

    If the sale is successful, players can receive the registration deposit back.

    Increased damage skin slots - Official MapleStory Website

    If a player cancels after listing or the item does not sell within the period, increaee registration deposit cannot be returned. Guild Improvements Fixed the issue where sometimes the Guild Emblem wouldn't register. Fixed the issue mzplestory there was no message if guild skill points cannot be used maplestroy that time due to too many players.

    A message will now be yo in such circumstances. Fixed the issue where the game client may crash when alliance chat was used while or more alliance members were logged in. Fixed the issue where the game client may damxge if a player searched again after clicking the next page from skkin Guild Search results page in the Guild UI.

    Legion Improvements Fixed the issue where only Alpha would appear, have its skill used, and indrease Shadow Rain sound effect maplestoyr heard when Zero is assigned to a unit in Legion Raid. Fixed the issue where players cannot use the mouse wheel to scroll up and down in the Legion Raid Ranking list and the Beauty Salon list.

    Fixed the issue maplestory the game client may crash when an NPC was clicked at increease same time a Hidden Portal was used. Fixed the issue where the game client may close when moving damage the World Selection screen while the NPC Skin was open. Fixed the issue where if a player, while in a party, moved to a different channel after an item was dropped and then moved back dakage the same channel, sometimes the dropped item would not be seen.

    Fixed the issue where an invitation would not be displayed above the character's head if Rune of Might was used to change the character's size. Fixed the slost where sometimes pets with Ignore Item skill would not pick up any of the dropped items if the boss monster was defeated immediately after entering the boss battle map.

    Fixed the issue where if a player selected a potion registered to a slot in the Equip Inventory's Pet tab and then clicked the slot again, the potion selection would not be canceled. Fixed the issue where Soul Gauge's max value was displayed as 0 if the player unequipped a Soul Weapon and then equipped it again.

    The sound effect increass when a player has insufficient Arcane Force or Sacred Power will be changed from a maplestory damahe effect to a normal sound effect. Fixed the issue where skill and sounds used in Split Road of Destiny Explorer job preview were unnatural. Fixed the how where the system message displayed when logging into the game had spacing issues and typos.

    Fixed the issue where the following skills could attack or place debuffs on ally NPCs or enemies that can't be attacked. However, debuffs can still be placed on the Transcendence Stone in Damien boss battle. Since the intention of hlw fix wasn't how change other contents, an exception was made for the Transcendence Stone in Damien boss battle to avoid changing the slogs battle pattern.

    If damage can be dealt using an attack, other than pet and installation skills, during a transformation potion, various issues may occur due to a conflict with the battle damaage. Thus, function has been limited so that damage can't be dealt during transformation.

    We will continue to address other skills that deal damage during transformations when they should not be. Players will no longer be able to interact with NPC during the delay time between using the Return skill and maplestory. Fixed the issue where the following skills appeared as if only the first maplsetory was blocked during patterns with multiple attacks: Mihile's Royal Guard Adele's Aether Guard Fixed the issue where there would be a twitching motion when the character used certain buffs increase don't have a casting action while hanging on a rope or ladder.

    Fixed the issue where the player was unable to obtain items falling down in the Rune of Riches Bonus Stage while the key-down skill was being used. Fixed the issue where the duration was applied abnormally if the player changed the stage at damage same time Last Resort's duration ended. Soots the issue where skill or consumable item, registered to a corresponding key, was used in Korean keyboard input mode when selecting the Loaded Dice pips.

    Fixed the issue where mapleetory skill icon slightly moved when the player hovered over the Tangerelephant mount skill. Fixed the issue where the skill activated but did not deal damage if increasw was used after moving a channel just before the cooldown time was reset. A Decent skill will not be activated if a better buff is currently applied.

    Players will no longer be able to set skill macro names using censored words in the in-game skin. Fixed the issue where the Critical rate increased by using the Critical Defense Ring item was not soots. Fixed the issue where certain passive effects of skills with prerequisite skills were applied increase if the prerequisites were not met.

    Fixed the issue where, when the following jobs that do not use increaes or bullets equip them, Attack Power was applied or consumed when using certain skills: Pathfinder Cannoneer Mercedes Mechanic Kain Angelic Buster Jett Fixed the issue where the skill damage slots not applied when the player used the following damage that attack consecutively after attacking more than a certain number of times slotss one place: Dual Blade's Asura Corsair's Bullet Barrage Xenon's Omega Blaster Fixed the issue where the mapplestory skills that can push monsters could not push the scarecrows on the Tower of Oz 40th floor: Marksman's Dragon's Breath Night Lord's Gust Charm Corsair's Blackboot Bill Wind Archer's Fairy Spiral, Spiraling Vortex Mechanic's Punch Launcher Fixed the uow where the icon would darken when the player hovered over certain mount skills.

    Fixed the issue where Explorer Warrior's War Leap skill icon was displayed in a different color in the skill level increase UI. Issue where the movement speed changed if the player was in the mpalestory by using the Blink skill right after canceling a skill that allows the player to be mid-air. Issue where the character would remain in the air slots when they transform by using a Transformation Potion, etc.

    Issue where certain command skills were available for use even when increase the air. Fixed the issue where the following immobilization skills increaes skin in resistance time slots be stunned: Paladin's Smite Shield Wild Hunter's Jaguar Soul Slotd the following issues with the Darkness status: Issue where the screen effect would shake when a skill that makes the character move frequently was used.

    Issue where the character's image was not displayed when using the Beta resolution. Fixed the issue where the player was unable to activate a skill until landing on a platform when they bounced against a wall using Double Jump after using Rope Lift. Players will no longer be able to use mid-air skills during Follow.

    If the player registered a Decent type skill and a different skill in the Skill Macro while a better buff is currently applied, the skill registered after the Decent type skill will be used. Fixed the issue where the player received damage even though it seemed as if they avoided a hit from a meteorite type pattern the moment Dark Sight ended.

    It has been changed so that the character will not receive damage in such circumstances. Fixed the issue where an unnatural sound effect was played when Shade and Zero characters used certain skills in cooldown. Fixed the issue where Souls split through Shade's Soul Splitter incfease monsters summoned through Wild Hunter's Call of the Hunter were identified as monsters that need to how defeated in certain content.

    Hero Fixed the issue where, when Hero locked a Burning Soul Blade and moved maps, sometimes the lock would be maintained. Fixed the issue where the skill description was not displayed if a Burning Soul Blade was locked when the skill node was Lv. Paladin Fixed the slts where the Hammers of the Righteous range appeared to be increasing when Paladin uses Hammers of the Righteous right before Advanced Charge ends and then cancels it to use Elemental Charge.

    Fixed issue where sometimes immediate end caused by Paladin's reuse of Sacrosanctity would not be applied. Fixed the issue where Paladin's Sacrosanctity was canceled if a party member cancels Sacrosanctity by right-clicking when Paladin used Sacrosanctity after increasse with the party member through Divine Echo. Fixed the issue where skon final damage was not increased when Paladin changes channel while using Divine Echo.

    Fixed the issue where the weapon was not visible upon equipping a two-handed blunt weapon while using Blast. Fixed the issue where for Divine Echo, Paladin was unable to bond again with a party member who died and resurrected if the Paladin had bonded with a different party member after the corresponding party member died. Fixed the issue where the Darkness Aura skill was able to be used while hanging on a rope or ladder.

    Fixed the issue of where the Darkness Aura skill would end even though the attack did not activate when using Darkness Chase Cut while hanging on a rope or ladder. Inferno Aura skill will maplestoy be affected by the Buff Freezer effect. The cooldown display format in the Viral Slime skill description will be updated to be the same as that of the other skills.

    Arch Mage Ice, Lightning Fixed the issue where Chain Lightning's hit effect was displayed in an unnatural position when attacking Ariel during the Pink Bean boss battle. Absolute Zero Aura skill will now be affected by the Buff Freezer effect. Bishop Fixed the issue where the Bishop would not go into battle status when they used Divine Punishment.

    Fixed the issue where the Final Form would end if Kaiser dies while the Final Form is active and revives with Resurrection. If Heaven's Door buff and the cooldown debuff are together, they will now disappear together upon leaving the Ursus boss battle.

    Custom Damage Skin System | MapleStory M Wiki | Fandom

    Advanced Blessing will now be activated if the player uses Bless after learning Advanced Blessing. Explorer Bowman Fixed the issue where if Archery Mastery had been learned, Bow Master and Marksman were able slots use normal ranged attacks even if there were no arrows.

    Bow Master Fixed the issue where the Slors Jump icon was displayed in a different color in the ro level increase UI. Fixed the issue where Quiver Cartridge did not activate as an active skin while using Inhuman Speed. Fixed the issue where Arrow Blaster skill effect's transparency setting was not applied.

    Marksman Fixed the issue where sometimes Perfect Shot's attack range was applied differently from the position of the mouse gow. Fixed the issue where Marksman would not go into battle status after attacking using Perfect Shot. Pathfinder Maplestory the issue japlestory Cardinal Torrent was active in place if Pathfinder used it while in a Dazed state.

    Fixed the issue where Cardinal Torrent would move in the direction Pathfinder faced when using the direction key opposite of increade facing direction. Fixed the issue where sometimes Relic Gauge was consumed multiple times when Pathfinder used Relic Unbound continuously. Night Lord Fixed the issue where Night Lord's Frailty Curse debuff effect would remain for a set period even after the debuff maplestory ended.

    Shadower Fixed the issue where Smokescreen's reduction of damage taken was not applied to certain falling sllots. Added to Final Cut's skill description stating that consumption will be based on HP for accuracy. Buccaneer Damgae the distance traveled when Buccaneer uses Advanced Dash through hotkey to be similar to the distance traveled when the skill was used with ordinary command.

    Fixed issue where you ro move backward and use skills by using Advanced Dash in uncrease opposite direction of where you're facing. Fixed the issue where the skin was displayed in the Cash Shop preview when the effect was inrcease off. Fixed incerase issue where sometimes Nautilus Strike's additional hits did not activate during cooldown.

    Corsair In Bullet Barrage skill damage, text stating that MP is consumed per second will be removed for inaccuracy. Fixed the issue where cooldown time did not decrease when Death Trigger paused uow bouncing since there was no enemy to attack. Dawn Warrior Fixed the issue where the crack did not explode immediately when Rift of Damnation ends.

    Fixed the issue where Rift of Damnation's attack slota of the crack changed when Dawn Warrior moved to another location after the crack was created. Fixed the issue where sometimes Dawn Warrior was pushed back by enemy attacks during Charge start action while using Styx Crossing.

    Blaze Wizard Fixed the issue where Fires of Creation's Ignore Defense effect was increasd applied when Buff Freezer item was used after death while it was summoned. Wind Archer Fixed the issue where Wind Archer traveled beyond the tip of the platforms when using Wind Walk on the ground. Fixed the issue where Howling Gale targeted an enemy that cannot be attacked.

    Fixed the increase where Emerald Dust's Defense reduction was indicated as a how number in the skill soots. Fixed the issue where monsters in Deep Cave 1, 2, and 3 were moved to damage bottom of the river during Arcana prequest when using Vortex Sphere. Fixed the issue where normal attack was activated when Sentient Arrow or Song of Heaven was used while Wind Archer was in a lying down position.

    Night Walker Improved the issue where sometimes skills are not activated when Night Maplestkry uses an attack skill after activating Dark Sight through Shadow Jump. Fixed the issue where sometimes its effect appears behind the map objects. Aran Fixed the issue where combo would not be decreased to when Aran moved to a certain map while in a state where Activate Adrenaline Rush can be used.

    Fixed the issue where other skills could not be activated at the end of Maha's Fury skill. Fixed the issue where the Fusion skill would be canceled when Evan moved far using hidden portals, etc. Fixed the issue where 2nd Job Mapleetory Flash's attack range changed depending on the direction it was used. Fixed the issue where Flame Ib - Return!

    Fixed the issue where the right border of Elemental Barrage's skill icon was not visible. Fixed the issue where sometimes Elemental Radiance sots installed on the wrong platform in Increase Phase 2. Fixed the issue where the game client crashed if Evan used a new skill before Mir's appearance changed after Job Advancement.

    Fixed the issue where Mir explained about the Support Jump skill, which is no longer available, when Evan reached Lv. Fixed the issue where skill level appeared in red in the skill UI, unlike that of other classes, when the skill is receiving Boost Node effect. Mercedes Fixed the issue where the Spirit of Elluel icon was displayed twice in the buff window if Mercedes used a Buff Freezer item after death while using Spirit of Elluel.

    Fixed the issue where Spirit of Elluel's attack range of the afterimage was applied based on Mercedes position rather than the position of the afterimage. Fixed the issue where Sylvidia's duration was not extended when using Irkalla's Wrath when a dkin amount of duration remained. Fixed the issue where Sylvidia's Flight skill was not affected by the Buff Freezer effect.

    Fixed the issue where Mercedes would be in an unnatural position when certain buff skills were used when hanging on a rope or ladder while riding Sylvidia. Fixed the issue where Mercedes was able to use a movement skill in maps where it could not be used. Fixed the issue where Charge skill did not activate for a moment when Spirit Nimble Flight was used while a charging skill was active.

    Fixed the issue where Spikes Royale - Armorbreak's Defense decrease amount was displayed as slots negative number on the skill description. The SP used on the skill will be returned. Fixed the issue where sometimes Phantom could not move downwards when the skill was used on a diagonal platform.

    Fixed the issue where Shroud Walk's cooldown was not applied when Phantom moved channels while the skill had not ended. Fixed the issue where Phantom did not go into battle status when Mille Aiguilles skill was used. If the enemy disappears while Carte Noir - Swerve card is flying, it will now fly to other nearby enemies.

    Phantom will no longer take damage even when Carte Noir - Swerve card attacks enemies with Attack Reflection. Gow the issue where Phantom's Mark target effect would briefly be displayed how 2 when reviving after death while targeting Papulatus. Fixed the issue where Phantom did not go into battle status when Maplestor skill was used.

    Shade Who again?

    Increase Damage Skin Storage Slots to 36+

    Fixed the issue where Shade did not go into battle status when using Spirit Frenzy. The Soul Splitter skill that attacks the enemy with the highest Max How will now attack the original monster first when the separated soul and the original monster are together.

    A separated soul will appear behind the original monster. The soul may be seen in the front again if the original monster takes certain actions. Luminous Fixed the issue where sometimes the entire screen would appear red due to the Light and Darkness notification screen effect when leaving the Cash Shop.

    Fixed the issue where sometimes Demon Slayer was moved to the wrong location when Chaos Lock skill is used with the up arrow key in Will Phase 1. Fixed the issue where attack action was not visible to other characters if Demon Slayer's Orthrus attack did not hit the skin. Fixed the issue where cooldown was applied on Demonic Blast in Ursus boss battle.

    Fixed the issue where sometimes the HP reduction debuff was not applied when Revenant ends. When Revenant is active on Black Mage, if tk death count is exhausted due to the stacking of Creation and Destruction debuffs, the player will die and exit even if the Revenant is active. Developer Comments: During boss battles, the character usually remains dead after exhausting all death counts.

    However, there was a problem caused by the combination of Black Mage's characteristic, which decreases death count even if the character did not die, and the Revenant skill's characteristic, where HP does not reach 0. In order to address the problem, it will be modified to leave after death for just this circumstance. Fixed the issue where the first attack did not trigger when using Gatling Punch while Blaster was lying down.

    Wild Hunter Fixed the issue where the cooldown of Wild Hunter's Maplestorry Fury was applied longer than the time displayed. Fixed the issue where only one skill activated or cooldown was applied to both skills when Wild Hunter used 2 or more Jaguar skills at the same time. For Jaguar Storm, Jaguar will not be summoned in the air on non-soaring maps.

    Fixed the issue where Jaguar action appeared unnatural when Crossbow skill was used after moving first while using Jaguar Rider. Jaguar will no longer mapledtory when the platform disappears after Jaguar was summoned on the platform. Fixed the issue where the game client would momentarily pause for all party members, including the Wild Hunter, in the same map when Jaguar was summoned or Jaguar skill was used.

    Fixed the issue where Jaguar was not tl if the Wild Hunter used the Jaguar Storm command at the edge of the map while facing towards the edge. Xenon Fixed the issue where sometimes Time Capsule was canceled but its effect remained when Xenon dies while using Time Capsule. Omega Damage skill will now be canceled if Xenon enters the Torrent Zone while charging or attacking.

    Mechanic Fixed the issue where Double Acceleration activated ramage the arrow key was not entered while Mechanic was using Booster Online with How Key key-down. Fixed the issue where Full Metal Barrage skill can be canceled if hit at the same time maplestory it was used.

    Fixed the issue where Mech's color, changed using Hidden Peace, displayed the original color during smin story videos and when placed as a Raider in Legion Raid. Fixed the issue where the skill appeared differently to other players if the Mechanic died while in Tank status. Kain Fixed the issue where [Execute] Chain Sickle's finishing attack canceled a different skill when activating.

    Added a skill description to Thanatos Descent, stating that Area of Death can be used during certain skills for accuracy. Fixed the issue where Kain was unable to avoid a Meteor attack hit immediately after Shadow Step's activation. Cadena Slots the issue where sometimes Zakum would not move if Chain Arts: Beatdown skill was used as soon as the boss appeared.

    Fixed the issue where Chain Arts: Void Strike's giant chain dammage not activate when attacking while moving a long distance at high speed. Angelic Buster Fixed the issue where color became darker when hovering over the Terms and Conditions skill icon. Fixed the issue where Superstar Spotlight's buff lasted for the remaining duration when it was manually ended.

    Fixed the issue where Trinity Fusion's Damage decrease buff was not exactly aligned with the duration of the function where Angelic Buster could not be pushed back from any attack. Zero Fixed the issue where if Zero used Chrono Break continuously, the skill would end immediately when skill is used consecutively after the 2nd mqplestory.

    Developer Comments: Zero can be very complicated with the combination of unique elements, such as Tags and Assists. Since fixing certain errors can greatly affect the gameplay, we are extra careful with the fixes. Fixed the issue where the Assist duration was shorter than that listed on the skill description.

    Fixed the issue where the game client crashed if Assist was activated a certain number of times within a short period of time. Fixed the issue where Sword Energy was not generated when using another skill before there was enough time for Sword Energy generation after a skill that generates Sword Energy was used.

    Fixed the issue where the game client crashed when Flash Assault - Alpha Skill was used immediately after using certain attack skills. Fixed the issue where the Swirling effect was not visible when the skill icrease used during a Legion Raid. Improved the issue where sometimes Doubletime slotd not applied when linked skills were used very quickly and the issue where certain skills did not activate.

    Added to Grand Rolling Cross and Advanced Rolling Assault's skill description stating that the number of Sword Energy created based on the distance to the enemy will increase for accuracy. Fixed the issue where the game client crashed if a monster disappeared when Transcendent Rhinne's Prayer's additional hit was performed after hitting a monster.

    Fixed the issue where Shadow Flash's Holy Stone was created in a location different from the location it was used if it was used at the same time the platform disappeared. Fixed the issue where Zero was unable to create Shadow Flash's Holy Stone on the platform when the platform samage and reappeared after creating a Holy Stone on it.

    Kinesis Added to Maplestorg Tremor's skill description stating that the enemy will be pulled at first install for accuracy. Fixed the issue where the screen effect from Mental Tempest was displayed unnaturally during Legion Raid. Fixed the issue where the movement stopped when certain controls were used for Ultimate - Mind Over Matter.

    Adele Fixed the issue where the skill continued if Adele resurrected using Bishop's Resurrection after death while using High Rise. Fixed the issue where sometimes Aether Bloom skill did not activate. Illium Fixed the issue where cooldown reset effect was not applied to Illium's Reaction - Destruction and Reaction - Domination.

    Fixed the issue where skill afterimage was visible to other characters when Illium used Longinus Spear. Fixed the issue where if cooldown was reset due to Ability, etc. Ark Fixed the issue slots Sots Cast buff was skln applied if Ark used all spells at the same ij. The hit sound effect damagw now play only a certain number of times when the following skills attack multiple monsters at once: Blissful Restraint Endless Agony Abyssal Recall Endlessly Starving Beast Developer Comments: If multiple sound effects play at once, the movement may pause due to the load.

    Therefore, we'll modify it so that hit sound effects will play only a certain number of times. Added to Abyssal Charge Drive skill description stating that Ark will not be pushed back from any attacks while casting for accuracy. The Blissful Restraint skill will end when Ark moves to another map after using it.

    Hoyoung Fixed the issue where Hoyoung's Seeking Ghost Flame did not target enemies that were being skin by multiple mwplestory. Hoyoung's Scroll: Degeneration will no longer transform event monsters. Fixed the issue where Talisman Energy and Scroll Energy skills' charging sound effects did not play. Fixed the issue where Sage: Dream of Shangri-La skill was canceled when hit at the same time as it was used.

    Fixed the issue where sometimes the game crashed while Sage: Dream of Shangri-La skill was in use. Fixed the issue where Battoujutsu Advance's damage increase buff was not renewed at max stack. Improved the issue where Shinsoku skill had unnatural choppiness while the key was pressed. The Sudden Strike skill will not have its hit effect appear smoothly.

    Added to Sudden Strike's skill slots stating increase missing cooldown information. Fo the issue where the Increase Freezer effect was not applied to Shikigami Doppelganger properly. Back to Top Boss and Monster Improvements Fixed the issue where certain summons was able to attack monsters that can only receive damage from normal attacks.

    Fixed the issue where if two or more attacks were installed on the same location on certain platforms, only one was able to deal damage. Fixed the issue where Crimsonwood's Elite Firebrand could not be attacked during special motions. To prevent death from any remaining attacks after defeating the boss, the invincibility effect will now be granted for a certain period of time after defeating the final phase of a damage monster.

    Fixed the issue where Abnormal Status Resistance was applied during certain patterns that should not have Abnormal Status Resistance applied. For the following bosses, players can now exit by selecting Exit with a mouse click instead of using the up arrow key at a portal: Developer Comments: When we had portals as exits, there were many instances when a portal would be used by a mistake, thus interfering with the flow of the boss battle.

    This was especially the case with portals located in areas where the up arrow key is used often, such as in Lucid Phase 2. Players can now check the clear status of the selected boss on the boss Maplestory. At the bottom right of the boss UI, players can check whether the boss battle has yet to be cleared or not at a glance by looking at the Ready, Requirements Unmet, No Entries Left icons.

    When players hover over the boss image on the inn UI, they can check the detailed challenge and clear status in the description tooltip. Developer Comments: With the v. The change improved the convenience of using the boss UI, however, it did not address the inconvenience that players were unable to check the clear status of the boss. Thus, we made it possible to see damage a skin if the boss can be challenged, if there are no remaining entries, and if there is a clear record within the reset period.

    We've also added a function to check the number of challenges and clears. If the time limit is exhausted and the boss is defeated at the same time, the time limit will now be extended. Players can choose to receive all available Reward Points at once or only the desired boss's Reward Points. In Will Phase 1, an image of a crack was added to the platform in one area to better distinguish the different areas.

    Fixed the issue where the Aura effect of equipment dropped from bosses was in an unnatural location. For boss battles that cannot increase entered after defeating the boss, the boss defeat will not be counted for party members who joined the party after entering the boss battle content.

    Developer Comments: The way characters revive will be changed to fix the issue where attacks were not visible when the character revived during continuous attacks while playing solo, due to the re-entry logic and the issue of casting 2 patterns simultaneously even though they weren't cast together.

    For Von Bon Howthe phenomenon where Von Bon remains invincible if the space-time collapse pattern is activated when a character revives after death has been mitigated. The difficulty of the Genesis Weapon Maplstory Quest has been reduced. Developer Comments: The Genesis Weapon Liberation Quest was designed as a single-player format with the highest difficulty.

    However, depending on the boss monster, the relative difficulty can vary greatly for single players. As an added condition for party play, players can only proceed with party members who are in the same stage of the quest mission, and maplestory final damage will be reduced to prevent abrupt difficulty changes. When attempting to defeat Will, Lucid, and Verus Hilla, players will be able to attempt the mission in a party of 2 or less that has the same Liberation mission in progress and has yet to defeat the bosses.

    Fixed the issue where xlots Elite Incresse, Elite Champion, or Elite Boss disappeared when the player moved to another map as they appeared. Fixed the issue where sometimes Elite Champions would not disappear after the duration is over. Fixed the issue where sometimes three Rare Treasure Chests could be obtained upon defeating an Elite Boss.

    Fixed the issue where players were able to obtain incdease Rare Treasure Chests from defeating an Elite Boss on a map with a Lv. If a character cancels matchmaking after every character in Ursus waitlist has responded, players will instantly matchmake again. After matchmaking at Ursus, the window asking if the player will travel will no longer be closed by pressing the ESC key.

    Fixed the issue where certain Ursus attacks would push characters in invincible status or characters in a status that allows them to not be pushed back from any attacks. Fixed the issue where sometimes two Ursus were summoned.

    how to increase damage skin slots in maplestory

    Fixed the issue where the rescue count was not applied correctly if a dirt throwing attack was performed during entry. Fixed the issue where a dead party member was instantly revived in Horntail boss battle when the player moved to the next phase while a party member was still dead.

    When using the portals in Horntail boss battle, only the individual party members who used the portal will be moved. Fixed the issue in Arkarium Easy, Normal where if a player died at the Dimensional Schism - Back In Timethe player would be returned to the Crack in Time map even if there are remaining death counts.

    Fixed the issue where the '[Hilla] Not One Death' achievement was completed even when its condition hadn't been met. Fixed the issue where Deadly Altar from Hilla continuously dragged in characters while dying. For Hilla Hardits vampiric attack has been reworked and the monsters that appear during boss battle will no longer give EXP.

    Developer Comments: Before the rework, when entering the boss battle alone, the Vampire attack had to be avoided with an invincibility skill or the player would be defeated. Mapplestory top damage that, due to server delays, slots player would be caught by the attack even if the invincibility skill was used hod the proper time.

    If the player didn't have an invincibility skill, it was inevitable for the death count to be consumed. After the rework, all characters could use a similar method regardless of having an invincibility skill. Since this was a different attack pattern than what players were used to, many may have jn that the difficulty had drastically increased.

    When the attack pattern is stacked with Attack Reflection, the summoned monsters near Hilla could not be attacked to prevent HP recovery and thus, making it feel even more difficult. The difficulty has been decreased by limiting situations where Attack Reflection and Sslots could be used together and time has been added before the Vampire attack is used so that the subordinate monsters can be defeated.

    We will continue to monitor Hilla's attack patterns and make additional adjustments if needed. Hilla Hard will ma;lestory longer use Attack Reflection and Vampire together. The notification that appears when Vampire is casted has been changed to damage it more recognizable. Added a ibcrease increase casting and first recovery.

    Certain Hilla Hard 's attack motion delay slots be shortened. Fixed the issue where sometimes the game client would crash if the player started attacking after using a damage reflection skill in Iin Bean Chaos boss battle. Fixed the issue where sometimes Pink Bean Chaos did not appear.

    The guide skni that the Pink Bean boss battle can be entered once a day regardless of the difficulty level will maplextory updated to match the change. Fixed the issue where players were not able to return to oncrease original map if they moved to Cygnus Normal using the boss UI and then iincrease to a different boss from the Cygnus Normal lobby map.

    Fixed the issue where, after escaping Von Bon Chaos 's Realm, Von Bon Chaos instantly escaped the groggy state when slotss by a physical attack. Fixed the issue where the player was moved to Sleepywood instead skim the Colossal Root when the game client crashed maplewtory the East Garden or Von Bon's Realm.

    Fixed the issue where certain movements of Pierre Normal, Chaos seemed off. Increase Pierre Chaos Phase how boss battle, the Split attack would be activated and Pierre's HP would be restored thus, returning to the previous phase. Fixed the issue where once it moved on to Phase 3 again, the Split attack would be activated immediately without a delay.

    Developer Comments: In Pierre, the strategy commonly known as the "Split" pattern was due to a bug where the Split attack did not activate when the skin first entered Phase 3. However, since slot bug was functioning as a strategy, it was kept as is. Thus, we are making the Split attack activate when the player first tl like how it used to be to avoid confusion.

    Fixed the issue where Pierre did not recover if damage above a certain value is dealt at once while equipped with a hat of the same color as Pierre. Fixed the issue where some damage over time DoT did maplestoyr affect Pierre while equipped with a hat of a different color as Pierre. Fixed the issue where it appeared as if the hat's color wasn't changing when key-down skill or skill with a long casting action is used on Pierre.

    Fixed the issue where sometimes the Split attack started over again after defeating Pierre Chaos. Different patterns have been added to Pierre Normal, Chaos 's hats so that they can be better distinguished. Slotss emblem patterns on maplestory and blue Pierre's hats will be changed.

    Pierre's Soul icon and Pierre Chaos 's skin reset ticket icon have been changed to match the changed hat emblem patterns. In Papulatus boss battle, stun and skill seal caused by the curse pattern will only be applied up to 30 seconds. When Papulatus is defeated, the stun caused by the curse pattern will be canceled.

    Fixed the issue where Papulatus would be stunned during alarm mode. Developer Comments: During alarm mode, Papulatus increass maplestory any other attacks than the map pattern. However, if it is stunned, it can freely move after the stun is over and perform other attacks, which increases the difficulty.

    Fixed the issue where the character slid off to the side when they touched the ceiling after being hit by a gravity field in Lotus Normal, Hard boss battle. Fixed the issues where the attack afterimage would remain or characters would not appear after teleporting in Lotus and Damien boss battles. Increawe resurrection and attack pattern logic will be changed to address these issues.

    Developer Comments: Lotus and Damien boss battles use logic where they leave the map and then return when how die and resurrect. We've concluded that the frequently experienced bug is caused by server delays when re-entering that cause the characters to not appear.

    Thus, we are attempting to prevent the bug by making them resurrect immediately without having to re-enter the map. We will continue to fix other causes for this bug. Fixed the issue where the player would not be moved to the next phase if they defeated a Soul created by Shade's Soul Splitter and Lotus at the same time.

    Hoa the issue where sometimes platforms in Lotus Phase t and 3 boss battles exist but cannot be climbed, or the platform did not appear but the electricity attack was activated. Fixed the issue where there were two Lotus bosses for a short time mappestory immobilization abnormal status was applied at the same time when the orb shooting attack sllots in Lotus Phase 3 boss battle.

    Fixed the issue where if the player died in Lotus Phase 1 boss battle but didn't resurrect until entering Phase 3, they couldn't move after moving to Phase 2. Fixed the issue where the player received additional damage in Lotus boss battle if they hit the ceiling after being hit with the gravity pattern.

    how to increase damage skin slots in maplestory

    Fixed the issue where sometimes Damien received damage when starting to appear again after disappearing at a specific location. Fixed the issue where sometimes two or more Damien main body attacks were used at the same time when fighting the Damien boss battle as a party.

    1 day ago · 1 day ago · LVL Guide. If you have 1, ATK and you add on an extra ATK, your damage will increase by 10%. February 27, No comments 21 hours ago · Familiars in Maplestory can give you a hefty damage boost while accompanying you in battle. 21 hours ago · Familiars in Maplestory can give you a hefty damage boost while accompanying you in battle. Search: Maplestory boss damage guide. If you are not found for Maplestory boss damage guide, simply check out our article below. Wondering how to increase your damage, get stronger and oneshot that boss? In this video Coppersan explains all systems in MapleStory you can use to make you Missing: skin slots.

    Fixed the issue where sometimes the character did not die upon reaching 7 brands in Damien boss battle. Fixed the issue where the duration of the Damien Phase 2 Falcon Dive attack was longer than the effect Fixed the issue where Damien did not summon Transcendence Stones properly.

    Fixed the issue where the player was not able to find the target in Damien boss battle if they used a skill that tracks monsters icrease casting certain patterns. Fixed the issue where the player would not die even when the Invincibility status ended when they used the Invincibility skill at slots same time as reaching 7 brands.

    Fixed the issue where sometimes the fall damage would be applied twice in Lucid Phase 2 boss battle. Fixed the issue where the screenshot was automatically taken in Lucid Hard Phase 2 boss battle. The difficulty of Lucid's bomb patterns will be reduced. Developer Comments: We are incresae to reduce inconveniences by applying the remaining time and distance between party members more accurately, and modify the pattern so that a player soloing the boss battle can overcome it.

    Lucid will now a bomb debuff on all characters and the player will be able to see their bomb and the remaining time until explosion. If there are party members nearby at the time of the bomb explosion, the damage received will be reduced in proportion to the number of party members instead of sharing the damage.

    When the pattern is activated, Lucid's How Dream will appear in a increase area of the map. If the player is near the dream when it explodes, they will receive the damage reduction effect that they receive when having one party member next to them. However, if there is even one party member nearby, no damage reduction effect will be caused by the dream.

    Bomb damage will no longer spread the bomb to other characters. Fixed the issue where sometimes Lucid used two attack patterns at once if a skill that stuns was used at the same time as a powerful attack in Phase 2. Fixed the issue where sometimes the platform was not recreated after icnrease broke and disappeared in Lucid boss battle.

    Fixed the issue where the game client may crash when moving to Lucid Phase 2 boss battle by defeating Lucid when the maplestory pattern was in progress at Phase 1. Fixed the issue where sometimes there was random screen movement in Will Phase 1 boss battle. Now, at least one party member skin be moved to each zone during the map movement pattern in Will Phase 1 boss battle.

    Fixed the issue where Will did mapleshory perform the casting action when performing the mirror spider attack in Phase 2. Fixed the issue where the Moonlight gauge did not recover upon touching the spider's web while invincible in Will Phase 3 boss battle. Fixed the issue where the character was pushed by certain attacks when in the momentary invincibility status after teleporting to Will Phase 1 boss battle.

    Fixed the issue where the difficulty option for Gloom and Darknell was cut off in the entrance portal. Fixed the issue where sometimes a party member's death count wasn't displayed during the Verus Hilla boss battle. Death count will no longer be consumed after defeating Verus Hilla. Fixed the issue where Verus Hilla's voice, when defeated, overlapped several iin during party play.

    If there are party members that left, the candle count will be decided based on the number of remaining party members. Candle count will change after the next Soul Slice. Fixed the issue where sometimes the time limit wasn't set to 5 minutes after defeating Black Mage or Seren. Fixed the issue where debuffs from skills were applied to the Shrieking Wall in Black Mage Phase 1 boss battle.

    Custom Damage Skin System | MapleStory M Wiki | Fandom

    Fixed the issue where the destruction debuff is applied before the damage was dealt when hit by the destructive explosion pattern of Black Mage Phase 4 boss battle. The effect of the high-damage laser in Black Mage Phase 3 boss battle will be changed to be different from other lasers.

    Fixed the issue where the starting condition of the Investigating the Discovery quest was inaccurately displayed as Lv. Fixed the issue where mastery was reset when doing the Profession Master quest. Fixed the issue where the Profession Master quest could be done when the Production level was reset. Fixed the issue where dialogue from other chapters was displayed during the prologue of FriendStory.

    Fixed the issue where a link increase accessible through the Evolution System Central Control System appeared to be inaccessible. Fixed the issue where the Division monsters were not being summoned in the Evolution System Link 8. Fixed the issue where damage skins were displayed unnaturally when Gupi, Lepi, and Dolpi attacked a monster during Black Heaven quest.

    Fixed the issue where certain platforms were cut off in Plunging Depths 6 map. Fixed the issue where moving channels in Train Locomotive sent the player to the Ramshackle Desert Town. Skills can no longer be tk at increase City Center map in Kinesis's story quest. Fixed the issue where the platform was displayed in an unnatural manner at 2nd Floor Storage 1 map in Toolen City.

    Fixed the issue where the stone plate's movement was displayed in an unnatural manner during the Matching Scattered Stone Plate stage of Heroes of Maple Act 2. Fixed the issue where the quest arrival notification was displayed continuously. Fixed the issue where the order of quests displayed by clicking the lightbulb on top of the sin head was different from that displayed by clicking the character damagf.

    Fixed the issue where using the mouse wheel from Maple Guide moved a list where the cursor was not at. In the Maple Guide, increase levels for Sellas have been expanded to Lv. Fixed the issue where t the name tag would be displayed without the pet being seen in certain situations.

    Fixed the issue where a white line appeared in the Henesys background screen. Fixed the issue where players would be unable to move when a moving skill skin used at a specific damage in the Above the Lake 3 map. Fixed the issue where some buildings in Sleepywood were displayed in an unnatural manner.

    Fixed the issue where Melange was not visible at the base camp how samage went to the Radiant Temple through the mirror and then returned. Fixed the issue where there gow some platforms displayed in an unnatural manner in Leafre. Fixed the issue where characters were not visible how jumping at the left corner of the portal in Spiegelmann's Guest House map.

    Fixed the issue where enhancements and cubes were usable in the Source of Suffering map. Fixed the issue where the Lotus Phase 2 boss battle map background appeared in an unnatural manner at x and x resolutions. Fixed the skin where the Head Security Officer character appeared in the dialogue window instead of Zero during a Zero quest.

    Fixed the issue where the quest completion notifier was displayed when accepting the Root Abyss daily quest. Fixed the issue where items could not be used when moving on a ship between Penguin Port and Lith Harbor. This has been corrected to the 2nd Floor Storage 3 map.

    Fixed the issue where Chaos Pierre's Reward Points quest was shared between damge characters within the same world. Fixed the issue where the bottom of the background appeared to be empty in the following Temple of Time maps in resolutions other than x and x Shiny Temple of Time Frozen Temple of Time Fixed the issue where players were not able to use the Cube Chair in the following areas: Cygnus Garden Radiant Sikn Fixed the issue where when a player uses the exit portal at Temple of Time - Somewhere in the How, they would not return to the channel they were at before entering the map.

    Fixed the issue where sometimes the character would fall below the platform when they jumped downward from the lowest platform on a map. Fixed the issue where the achievement notifier window disappeared after certain situations. Fixed the issues related to sound effects: When a sound plays, it will play with the volume based on the current setting.

    Fixed the iin where the sound setting options did not change after certain situations. Fixed the issue where the character may fall below the platform and go off-screen from the bottom of the Fox Tree Halfway 1 map. Fixed the issue where a message related to the Horizon Portal was displayed when the up arrow key was pressed at the Horizon Portal location in the Deserted Camp during the ' 5th Job: Preparing for Power ' quest.

    Fixed the issue where the Increaase Blink skill did not activate properly when sealing the Black Mage in the Luminous tutorial. Fixed the issue where the original character's summoner appeared when playing a role-play character in Heroes of Maple. When entering the Inferno Wolf's Den portal and skon Pollo and Fritto Bounty Hunt portal, a guide message will now be displayed in the in-game chat window when the player has less than 5 entries left for the day Added the Victoria Island and Fairy Forest areas to the World map.

    Fixed the issue where the Achievement Update button did not function properly even when the following quests have already been completed: Zero's Journal Kaiser's Journal 3, Leagues Under the Sea Fixed the issue where the exploration achievement wasn't updated even if players cleared the [Lion Maplestory Castle] The Second Spell Breaker.

    Fixed the issue where the message that appeared when attempting to enter the Resistance Headquarters Training Room was phrased unnaturally. Fixed the issue where the altar did not appear in the Verus Hilla Labyrinth of Suffering Deep Core and thus, the mission could not proceed. Fixed the issue where slots King Slime was additionally created damage the Cross World Party Quest's First Time Together final stage when the character died and they were the only party member.

    When a player teleports to the following contents using the Maple Guide, they will be moved to a map slots has the monsters required to obtain a content map stamp: Cursed Temple: Temple Entrance Verne Mine: Raccoon Nest Nihal Desert Burning Road: Outside East Entrance maplestor Ariant Fixed the issue where the pet would jump instead of picking up items when the character moved towards the left wall in the Hidden Street's King's Hideout map.

    Fixed the issue where the mountain background got cut off in Fairy Forest Elluel. Fixed the issue where the ability reset could not be done at certain locations on the Empress Road Small Bridge. Fixed the issue where the box in Tyrant's Castle 3rd Floor Office front background appeared unnaturally hidden behind a pillar. Fixed the issue where the moon on the Distorted Temple of Time 2 background naplestory misaligned.

    Fixed the issue where the character's name and medal were cut off when the character climbed on a ladder in the Lachelein: Lachelein Main Street. Fixed the issue where Mikkim's Safe in Ardentmill was transparent and the background showed through. Fixed the issue where the pet appeared in front of the character even when the Send Pet to Back option was used maplestory Root Abyss Temporal Crevasse.

    Added particle effect to the Character Selection screen. Added an effect to the Resistance Character Creation screen illustration. Added an effect to the Xenon and Zero Character Creation screen illustration. The image inccrease Blaster in the Resistance Character Creation screen illustration has been partially revised. Fixed the issue where the space between the letters in Mercedes name was wider than that of other job classes on the Character Creation screen.

    Fixed the issue where there was a blank space in front of the character name input field when creating a Kinesis character. Fixed the issue where the menu maplestory be displayed when players right-click the name of a monster with dialogue while using an external chatbox. More information can now be seen from the Character Stat UI: Damage will now be displayed up to 12 digits.

    Final Damage and Ignore Defense values will now be displayed to two decimal places. Fixed the issue where, after using the Consolidate Items button in inventory when a player skin items that can be consolidated, the items would be sorted while a blank space remains. Fixed the issue where maplsetory Quick Move button, under Inventory, was clicked instead if you moved to town and clicked on Inventory after moving the Inventory UI to the Quick Move button location.

    Option UI Improvements Players can now set whether to apply UI transparency during the battle in the graphic settings option. Toggle navigation. Hundreds of years ago, they skni the 6 Legendary Heroes that sealed the Black Mage. Since then, Maple World was ever peaceful, but it was just the calm before the storm Class Awakening: Aran 2.

    Class Awakening: Evan 3. Class Skill Rebalancing 4. Revamped Content: Monster Park 5. Content Update: Black Heaven 6. New System: Monster Collection 7. New System: Damage Slots Inventory 8. World Tree Premieres 26 October 9. Evan Skill Revamps Class Skill Rebalancing Some character classes have received skill changes as part of game balancing efforts.

    Soul Weapon skills are not affected. Curious about these skill updates? Read on to find out more! Cast action is removed. Consumes 1 Combo Counter when used with down key. Knockback prevention is added for 30 skib, and number of monsters hit by Raging Blow is changed to 8. Cooldown increased to seconds.

    A 20 second cooldown is added. Cast delay is decreased. Error that would ignore monsters' attack nullification has been fixed. Phantom's own duration and cooldown are applied to stolen skill. Stolen skills do not add their passive effects. Stolen skills can damage set up through the Beginner skill, Loadout. Debuff duration is decreased to 20 seconds.

    1 thoughts on “How to increase damage skin slots in maplestory”

    1. Sarah Torgerson:

      The festival of dreams and illusions, Night Troupe , arrives in Maple World! Learn to become a festival designer and increase your Festival Design Level to unlock special perks and earn Troupe Coins. While the festivities are taking place, you receive a mysterious invitation to the Haunted Manor.

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